#52 of 100 – Media & Entertainment

Games Workshop

Nottingham-based creator and maker of Warhammer, the tabletop miniatures wargame sold through its own stores, independent retailers and online.

By Abhimanyu Ghosh, Chairman, WCRC, with the WCRC Business Intelligence Unit · November 2026

Provisional score
WCRC UK's Most Powerful 100 Brands 2026 badge: Games Workshop #52
Power Score65.12out of 100
UK rank#52 of 100
HeadquartersNottingham, England
Founded1975
Latest revenue£660m revenue
Global rankOutside top 100

Games Workshop in brief

  • Rank: #52 of 100 in UK's Most Powerful 100 Brands 2026; #5 of 9 in Media & Entertainment.
  • WCRC Power Score: 65.12 out of 100.
  • Founded: 1975, by Ian Livingstone, Steve Jackson and John Peake.
  • Owner: Games Workshop Group PLC, Nottingham, England.
  • Leadership: Kevin Rountree, Chief Executive Officer.
  • Latest revenue: £660m revenue (FY2026, 52 weeks to 31 May 2026, +6.8%), group revenue of Games Workshop Group PLC, as per company filings.

What makes Games Workshop powerful

Games Workshop has turned a niche hobby into one of the UK's most profitable consumer businesses. Founded in 1975, it owns Warhammer and Warhammer 40,000, fantasy and science fiction worlds that fans collect, build, paint and play with as plastic miniatures made at its Nottingham factory. In the year to May 2026 revenue rose to a record 659.7 million pounds and pre-tax profit reached 275.7 million pounds.

Its strength is control. It owns its intellectual property, designs and manufactures its own products, and sells through its own stores and website as well as independent shops, so it captures most of the value. Core revenue grew from 565.0 million to 626.8 million pounds, and video games and screen licences extend the brand to new audiences. Chief executive Kevin Rountree says the business is in great shape.

Games Workshop made 275.7 million pounds of pre-tax profit on 659.7 million pounds of revenue in its year to May 2026, a margin above 40%.

Why Games Workshop ranks #52

Games Workshop ranks 52nd with a WCRC Power Score of 65.12, between Barbour above and IHG below. Digital and financial strength (72) is its best pillar, reflecting pre-tax profit of £275.7 million on £659.7 million of revenue. Trust (68) and product and innovation (68) are strong thanks to a loyal hobby community, while positioning and recall (62) and sustainability and governance (58) hold it back outside its core fan base.

The Achilles' heel

Licensing is the unpredictable part of the story. Licensing revenue fell from 52.5 million to 32.9 million pounds in the latest year as video game royalties dipped, and the hoped-for Warhammer screen adaptation depends on a partner. The core business relies on a dedicated hobby community, and price rises or any perception of over-commercialisation could test fans' loyalty.

The 2026 story

Games Workshop's results for the year to 31 May 2026, published in July, showed record revenue of 659.7 million pounds, up from 617.5 million, with core revenue up 11% to 626.8 million pounds. Pre-tax profit rose to 275.7 million pounds despite licensing revenue falling to 32.9 million pounds. Kevin Rountree said Games Workshop and the Warhammer hobby are in great shape, and the company paid 485p a share in dividends during the year.

Pillar profile

Brand Positioning & Recall (28%)
62
Consumer Trust & Sentiment (26%)
68
Product, Innovation & Delivery (20%)
68
Sustainability, Governance & ESG (16%)
58
Digital Presence & Financial Soundness (10%)
72

Provisional desk scores out of 100, for the WCRC Business Intelligence Unit to validate.

Versus its nearest rivals

Questions people ask

What rank is Games Workshop in WCRC's UK's Most Powerful Brands 2026?

Games Workshop ranks #52 of 100 in WCRC's UK's Most Powerful 100 Brands 2026, with a WCRC Power Score of 65.12 out of 100.

What makes Games Workshop powerful?

Games Workshop owns the Warhammer universe outright, designs and makes its miniatures in Nottingham, and earns unusually high margins, with profit before tax of 275.7 million pounds on 659.7 million pounds of revenue.

What is Games Workshop's revenue?

£660m revenue (FY2026, 52 weeks to 31 May 2026, +6.8%), group revenue of Games Workshop Group PLC, as per company filings.

Who founded and owns Games Workshop?

Games Workshop was founded in 1975 by Ian Livingstone, Steve Jackson and John Peake. It is owned by Games Workshop Group PLC and based in Nottingham, England.

Who leads Games Workshop?

Kevin Rountree, Chief Executive Officer.

What is Games Workshop's biggest challenge?

Licensing income is volatile, falling from 52.5 million to 32.9 million pounds in its latest year, and much of its future upside rides on screen adaptations it does not control.

Also featured in

Key facts

BrandGames Workshop
Company / ownerGames Workshop Group PLC
HeadquartersNottingham, England, United Kingdom
Founded1975
Founder(s)Ian Livingstone, Steve Jackson and John Peake
LeadershipKevin Rountree, Chief Executive Officer
Latest revenue£660m revenue (FY2026, 52 weeks to 31 May 2026, +6.8%), group revenue of Games Workshop Group PLC, as per company filings
SectorMedia & Entertainment
Websitegames-workshop.com
Home countryUnited Kingdom

Sources

  • Revenue figure published by Games Workshop Group PLC
  • Company website, official announcements and press releases
  • Published interviews and statements by the leadership
  • WCRC Business Intelligence Unit research: consumer sentiment, ratings and reviews, search demand, media and social data
Want the full picture? For the detailed methodology, a brand's full assessment report, or the parameters behind a score, contact the WCRC Business Intelligence Unit at consulting@wcrcint.com.
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Disclaimer
  1. Who was considered. Only brands whose owners publish financial results were considered. Brands that do not publish their financials have not been assessed or ranked. Not being on this list says nothing about a brand's quality.
  2. Eligibility. Ranked brands generally qualify through UK founding or an owner headquartered in the UK for more than 30 years, together with current UK ownership and control. Dove and Formula 1 are included as classification exceptions. WCRC carries forward the British classification assigned to each in its global 2026 ranking. This classification does not establish that either brand meets the standard UK ownership and control test.
  3. Independent opinion. This ranking is WCRC's independent research and opinion, based on publicly available information as of November 2026. It is not an endorsement of any brand. No brand paid to be included, and inclusion cannot be bought.
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